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The Birth of Ex World Online

Posted: Mon Jun 22, 2020 11:20 am
by Geneva
We are happy to announce that over the past 6 months, the team at Z House Studios have been working on a new anime inspired MMORPG called Ex World. Z House Studios comprises of a team of all passionate gamers who spend most of their time gaming when they aren’t developing (some still game when they should be working :stuck_out_tongue: ) We are very aware that creating such an ambitious project such as Ex World requires a lot of time and resources and we are in a very fortunate position to have both. Whereas most start up studios rely on Kickstarter and crowdfunding to initiate their development cycles, we are completely private funded, allowing us the luxury of working on our core features in a placeholder iteration island.

Ex World features a fast-paced, action-based combat system that will require you to react, anticipate and counter your opponent with the allowed skill available per class. We are developing Ex World combat system keeping in mind plans for a competitive E-sports scene in the future where each race/class will have its own unique high skill ceiling to distinguish players who spend their time learning their class mechanics. We are also tailoring it in a way that would allow casual players to pick up their class fairly easily. As it stands, we have begun working on the playable version of the human race classes Gladiator, Dark Arts, Knight, Priest and one Vampire race class undead.

What we hope will set Ex World from other MMORPGs is our unique race and class system, combat and PvP, monarchy and node system, guild base and siege system, raids and dungeons, farming and life-skilling mechanics. While true many of these could be found in a lot of MMOs available today, we have taken a unique twist to each approach allowing us to submerge these systems into an anime-inspired world!

Please stay tuned for further updates on our forums and websites, the occasional tweet, and playable walkthroughs on our YouTube channel!